Have you ever wanted to create games but just didn’t know where to start? Do you have beginner programming experience and want to delve deeper into the landscape of game design? If you answered yes to these questions, you’re in the right place. In this course I will be taking you step by step through Unity to get you on your way to developing games that people are going to love. This course will require you to have basic programming knowledge, but with this in mind, we will be delving into why things are coded the way they are throughout the entire course.
We will be creating a prototype of a city builder game that will introduce you to many of the concepts required for game development. This city builder will introduce you to getting inputs from the user, instantiating objects in the game, building an economy class, and building usable, updating UI systems for the game, that work in conjunction with the economy class.
This game will be a working prototype that you can leave as is or expand upon when finished, and I will be giving you ideas throughout the course on how you can do so. The economy and UI for example can be expanded upon almost infinitely, depending on how deep you want to go into personalizing the game.
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